Ver 0.1


New game is here, for anyone like the minimalistic, low poly but still maintaining the details, this is for you

(*In my oppinion, I think I love this style the most. And I don't know why :>)

In this game, you will join in as a cube with 3rd person view, destroy other shapes, jump, dodge through wave of enemy, developing strategy and stay alive as long as posible. Not yet think of any story. A pretty classic genre

Currently, our main character only have 3 ability to use, super basic UI, wave system still to buggy as well as the environment (light and shadow, ...) and camera,  also only 3 enemy types is implement now. I "structurized" the system already at the beginning so... creating new would be a fairly easy task.

Beside ,this is the early stage of this game, there alot more thing to be implements, here is the list :
- Skill tree
- More skill (block, heal, boost,...)
- Power ups
- Shop (-~-)?
-  More enemies (and enemy types, too), bosses,...
- More dynamic playground 

- Maybe locally mutiplayer (?)

Lastly, thank you for joining me in this devlog, any suggestions and ideas would be appreciated.

<PolyWCube>

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